
It’s unconvincing and cheapens the game more than if they’d just kept the characters silent, like the Star Wars games did. Problem is, they sound like they’ve been grabbed straight off the DVDs using Final Cut Pro, and have been awkwardly cut into the Lego cutscenes, with the series’ arbitrary slapstick bolted on for good measure (Thor twats a guy with a hammer, but there’s a pig there now, etc). The level design for the story stuff is just uninspired, though, and the attempt to make the character dialogue feel authentic by using recordings straight from the movies ends up backfiring in an almost Return of Chef-style fashion. There’s even a (not very good) flashback level based on the first Captain America featuring Cap and Bucky.

The meat of the content is based on The Avengers, with other levels covering Marvel’s superior phase two films, like Age of Ultron, The Winter Soldier and Iron Man 3, sequels that all benefitted from having the bar significantly raised by Joss Whedon’s 2012 team-up flick. I’ve rarely been this bored playing through the story mode of a Lego game.


Some of the movie fights are turned into QTE sequences that even lazy children will have no trouble with.
